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Connection.php
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ConnectionInterface.php
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Connector.php
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ConnectorInterface.php
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FixedUriConnector.php
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HappyEyeBallsConnectionBuilder.php
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HappyEyeBallsConnector.php
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LimitingServer.php
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SecureConnector.php
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SecureServer.php
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Server.php
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ServerInterface.php
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SocketServer.php
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StreamEncryption.php
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TcpConnector.php
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UnixConnector.php
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UnixServer.php
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Edit file: /opt/cpanel/ea-wappspector/vendor/rector/rector/vendor/react/socket/src/UnixServer.php
<?php namespace RectorPrefix202411\React\Socket; use RectorPrefix202411\Evenement\EventEmitter; use RectorPrefix202411\React\EventLoop\Loop; use RectorPrefix202411\React\EventLoop\LoopInterface; use InvalidArgumentException; use RuntimeException; /** * The `UnixServer` class implements the `ServerInterface` and * is responsible for accepting plaintext connections on unix domain sockets. * * ```php * $server = new React\Socket\UnixServer('unix:///tmp/app.sock'); * ``` * * See also the `ServerInterface` for more details. * * @see ServerInterface * @see ConnectionInterface */ final class UnixServer extends EventEmitter implements ServerInterface { private $master; private $loop; private $listening = \false; /** * Creates a plaintext socket server and starts listening on the given unix socket * * This starts accepting new incoming connections on the given address. * See also the `connection event` documented in the `ServerInterface` * for more details. * * ```php * $server = new React\Socket\UnixServer('unix:///tmp/app.sock'); * ``` * * This class takes an optional `LoopInterface|null $loop` parameter that can be used to * pass the event loop instance to use for this object. You can use a `null` value * here in order to use the [default loop](https://github.com/reactphp/event-loop#loop). * This value SHOULD NOT be given unless you're sure you want to explicitly use a * given event loop instance. * * @param string $path * @param ?LoopInterface $loop * @param array $context * @throws InvalidArgumentException if the listening address is invalid * @throws RuntimeException if listening on this address fails (already in use etc.) */ public function __construct($path, $loop = null, array $context = array()) { if ($loop !== null && !$loop instanceof LoopInterface) { // manual type check to support legacy PHP < 7.1 throw new \InvalidArgumentException('Argument #2 ($loop) expected null|React\\EventLoop\\LoopInterface'); } $this->loop = $loop ?: Loop::get(); if (\strpos($path, '://') === \false) { $path = 'unix://' . $path; } elseif (\substr($path, 0, 7) !== 'unix://') { throw new \InvalidArgumentException('Given URI "' . $path . '" is invalid (EINVAL)', \defined('SOCKET_EINVAL') ? \SOCKET_EINVAL : (\defined('PCNTL_EINVAL') ? \PCNTL_EINVAL : 22)); } $errno = 0; $errstr = ''; \set_error_handler(function ($_, $error) use(&$errno, &$errstr) { // PHP does not seem to report errno/errstr for Unix domain sockets (UDS) right now. // This only applies to UDS server sockets, see also https://3v4l.org/NAhpr. // Parse PHP warning message containing unknown error, HHVM reports proper info at least. if (\preg_match('/\\(([^\\)]+)\\)|\\[(\\d+)\\]: (.*)/', $error, $match)) { $errstr = isset($match[3]) ? $match['3'] : $match[1]; $errno = isset($match[2]) ? (int) $match[2] : 0; } }); $this->master = \stream_socket_server($path, $errno, $errstr, \STREAM_SERVER_BIND | \STREAM_SERVER_LISTEN, \stream_context_create(array('socket' => $context))); \restore_error_handler(); if (\false === $this->master) { throw new \RuntimeException('Failed to listen on Unix domain socket "' . $path . '": ' . $errstr . SocketServer::errconst($errno), $errno); } \stream_set_blocking($this->master, 0); $this->resume(); } public function getAddress() { if (!\is_resource($this->master)) { return null; } return 'unix://' . \stream_socket_get_name($this->master, \false); } public function pause() { if (!$this->listening) { return; } $this->loop->removeReadStream($this->master); $this->listening = \false; } public function resume() { if ($this->listening || !\is_resource($this->master)) { return; } $that = $this; $this->loop->addReadStream($this->master, function ($master) use($that) { try { $newSocket = SocketServer::accept($master); } catch (\RuntimeException $e) { $that->emit('error', array($e)); return; } $that->handleConnection($newSocket); }); $this->listening = \true; } public function close() { if (!\is_resource($this->master)) { return; } $this->pause(); \fclose($this->master); $this->removeAllListeners(); } /** @internal */ public function handleConnection($socket) { $connection = new Connection($socket, $this->loop); $connection->unix = \true; $this->emit('connection', array($connection)); } }
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